- #FSX DELUXE SERVERS HOW TO#
- #FSX DELUXE SERVERS INSTALL#
- #FSX DELUXE SERVERS UPDATE#
- #FSX DELUXE SERVERS SIMULATOR#
#FSX DELUXE SERVERS INSTALL#
Then, install and run Live ATIS on the Add-Ons Computer. Once everything is configured, start FSX on the FSX Computer. Port: Enter any port 500 is the standard (you may have to open this port in Windows Firewall) To find this, open Command Prompt on the FSX Computer, type "ipconfig" and look for the "IPv4 Address" listed under your active internet connection Note that it appears the IP address tends to work better than the name, and also note that the IP address is your 'internal' network IP address, not your outward-facing IP Open the SimConnect.xml file (located in the App Data folder), and make the following changes under the "" section:Īddress: Enter EITHER the computer name or the physical IP address of that computer (the FSX computer)
#FSX DELUXE SERVERS SIMULATOR#
Locate the "SimConnect.xml" and "SimConnect.ini" files, copy them, and place them as follows:Ĭ:\Users\\App Data\Roaming\Microsoft\FSX\ SimConnect.xmlĬ:\Users\\Documents\Flight Simulator X Files\ SimConnect.ini Navigate to the following location: " C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\SDK\SDKCore UtilitiesKit\SimConnect SDK\config". Configuring SimConnect on the FSX Computer
#FSX DELUXE SERVERS HOW TO#
If you aren't sure how to share folders, you may wish to stop at this point as it only gets more complicated from here!Ģ. If you are using Windows XP in the configuration, edit the "Share Name" of the folders and ensure that the folder names do not exceed 12 characters (do not actually change the folder name on the FSX Computer, just change the name that it appears under when shared. Then, test the configuration by using the Add-Ons Computer (#2) to access the shared directories. The "Microsoft Flight Simulator X Files" folder inside My Documents: " C:\Users\\Documents\Flight Simulator X Files"Įnsure that you give "read" and "write" permissions on the folders. The "App Data" folder for FSX: " C:\Users\\App Data\Roaming\Microsoft\FSX" Your FSX installation folder (by default, this is: " C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X")
You'll need to share three folders on the FSX Computer (#1) so that they are accessible from the Add-Ons Computer (#2).
#FSX DELUXE SERVERS UPDATE#
The most updated SDK - you need the original SDK, then the SP1A update for it, and finally the SDK SP2 update Credit does belong to them for doing the legwork that enabled me to set this up the first time!īefore beginning, please ensure you have:įSX Deluxe (the standard version does not support this as it does not have the SDK) When configuring my setup for the first time, I followed HiFi Technologies' guide, which is specific to ActiveSky. I based this guide on my own knowledge of creating this setup. Networking SimConnect is an "all or nothing" prospect, so ALL applications that use SimConnect will "see" the FSX on Computer #1 once this setup is complete. However, please note that any of the applications running on that computer will "see" the FSX on Computer #1. It is absolutely possible to run FSX on both computers. Each of the applications on this machine will be networked to "see" the FSX on Computer #1 (the FSX computer). SimConnect: A utility built in to FSX that allows external applications like vPilot and ActiveSky to connect to your simulator.Ĭomputer #1 ("FSX Computer"): The machine you'll be using to run FSX.Ĭomputer #2 ("Add-Ons Computer"): The machine you'll be using to run ALL third-party add-on applications. Note: vPilot 2.0 no longer requires SimConnect to share information between networked computers.Īllowing this to work does require some knowledge of networking. Attempt this configuration at your own risk! I'm posting these instructions simply because I have been asked the question a few times. For example, you could use a networked setup to run older versions of vPilot or ActiveSky on a different computer than you normally use to fly and control.
If you have more than one computer, you can "network" the two computers so that utilities running on a secondary machine can "talk to" FSX.